The Elder Scrolls Online from Quakecon 2013

When it comes to MMOs, my history only is with Final Fantasy XI, dabbled in World of Warcraft, and played through Star Wars: Old Republic (even though it was more of a single player campaign to me). I have played a great share of the Elder Scrolls franchise starting with Morrowind through Skyrim. I have yet to beat Skyrim as there is so much to do. That is the best thing about Elder Scrolls games; they let you go and do what you want, and truly is the perfect sandbox. So it is only fitting that the next chapter in Elder Scrolls be taken online to allow massive people to join and fight for Tamriel.

Story

The Elder Scrolls Online is set roughly 1,000 years before the events in The Elder Scrolls V: Skyrim and the coming of the Dragonborn, and just before the rise of Tiber Septim, the first Emperor of Tamriel. Three Alliances have emerged across the continent, each struggling for supremacy over the land. As these great powers battle one another for control of the Imperial City – and with it all of Tamriel – darker forces are moving to destroy the world.

Playthrough

So when I first sat down I was welcomed with the character creation screen. I chose to be a dark elf thief. Once I got through the customization(and trust me for character creation people you will spend hours doing this) I was thrown into a house in a small village. My first quest was to talk to the captain of the town. I had to go out on a search mission to find out what had happened to some of her soldiers. I teamed up with my friend John who also joined me in the hands on demo(he played as a Breton sorceress) and took off. First thing we noticed was that our quests were separate to us. Even though we had the same quest active, we had to complete each action separately. This bothered me a little bit as I was comparing this to Star Wars: Old Republic where once you are in a party you completed your quests as one; so only one person really had to complete the action for it to trigger or complete for everyone. I understand that every person should experience the game themselves, but in an MMO that is the whole purpose is to work together, and complete missions together. This was just a minor gripe however that I had when first starting out.

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