Many years ago when I was a kid I played Abe’s Oddysee around a friend’s house, I thought it was pretty funny and quite enjoyed taking turns playing through it. Fast-forward a few years later I was with that same friend looking for some games to play in a blockbuster. I found a copy of a game called Oddworld: Munch’s Oddysee. He twisted my arm into getting it as he was a big fan of Abe. I was glad he convinced me as I really feel loved the silly humor of these characters and their world. Now flash-forward to the present and the same game I played on my Xbox is now on my PS3 at a price that I think was even lower than what I paid for my second hand copy of it all those years ago. Now this game is 11 years old so let’s see how well it holds up.
You take the role of the two main characters; the titular character Munch the last of his kind and Abe everyone’s favorite mudokon from the first two games. You use both characters, switching between them with a simple button press. Now Munch is more accustomed to the sea, while in water swims gracefully on land he is hops along on his one flipper which he uses to walk around. Due to an electric implant in his head he is able to free small little fuzzles from their cages. Abe on the other hand cannot swim at all but is far more mobile on his feet than Munch. His special ability is being able to mind control enemies. This enables him to do many things such as using them to open a switch or just simple blowing them up with his mind as both the main characters don’t have any way to defend themselves other than running. Abe also has to save his own people just like in previous games.
Attached to saving both the fuzzles and the mudokons is a karma system, the more of them you save rather than getting them killed or simply missing them the better your ending will be. In levels there is a scoreboard normally towards the end of the level so if you did miss one of them, it would be beneficial to go back and get them.
Munch’s Oddysee is a linear game but a lot of the levels let you explore around and collect Spooce which is used for Abe’s mind control or certain machines used to advance through the levels. Throughout your travels you’ll find my different types of enemies some that can’t be mind controlled.
At some points in the game you’ll be tasked with ways of trying to get your army of fuzzles and mudokons to freedom, sometimes I found myself scratching my head only to have to answer staring me straight in the face. Majority of the people won’t spend too long figuring out the puzzles but they certainly do ramp up later in the game.
Munch’s Oddysee is an early original Xbox game, so it doesn’t have some of the detail you would come to expect from current games. The game is on-par with some of the great HD collections that have been released. The cut scenes don’t look as sharp as the actual game, which is disappointing but to be expected at this point with HD ports. In-game everything runs smoothly. You can really tell that the work has put into the game, especially if you look at the game running on the original Xbox, this isn’t just some simple up-scaling job like other games.
The Oddworld games come with a lot of charm and while Stranger’s Wrath was a lot dark than other games, Munch’s Oddysee has a lot of humor and silliness. I found myself laughing out loud to some of the comedy from the game that other games are unable to capture. Soundtrack enjoyable, no piece really stood out to me but it suits the atmosphere of the game.
For a full-fledged console title maybe over 10 years old, it still holds up. The price of the game is far less than most HD updates that are released on the PlayStation store. It is a great game at a bargain of a price.
Publisher: Oddworld Inhabitants, Developer: Just Add Water
Release Date: US: 24th December 2012 EU: 19th December 2012
Platforms: PS3, Vita & PC Digital: Yes
Price: US: $9.99 / EU: £7.29/€8.99 Rating: ESRB: T PEGI: 12